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Human

Humans are a large, strong race of bipedal omnivores, reaching an average height of slightly under two meters (6 ft). They tend to be social, though they lack the organization to create many large-scale governments; most human cultures remain quite barbaric and are never fully united. Most of their acts can be traced back to their pervasive self-interest; in the pursuit of their goals, individual humans range from quite resourceful to downright catatonic. Most human cultures tend to be superstitious and very fearful of the unknown. Humans possess a below average aptitude for magic.

How to roleplay a human

Accursed Lands' Humans are somewhat different than real-life humans. They're stronger, on average, with less readily-apparent sexual dimorphism. An evenly-weighted cross between Earth's proto-humans and Neanderthals might produce something approximating AL's humans.

Humans, as a whole, are backward and barbaric when compared to their geographic neighbors the mysrrae. Their social organization is laughable when compared to the great braman, kiisic, and rowan civilizations.

Organized human groups exist mainly for protection from outside threats, but also for protection from other groups of humans. There is very little intra-race loyalty among humans, although they would sooner trust each other than trust a member of another race. Most humans engage in low-scale farming, fishing, hunting, or nomadic herding.

Before the Wars, humans scratched and clawed their way across the face of the continent, inhabiting most of the arable lands and displacing goblins which, to this day, are relegated to badlands and marginal areas. With the spread of the Great Rowan Empire, humans were chased back from their conquests, unable to check the tide of rowan expansion. Only in Edra were humans mostly left to their own devices by the expansionist rowans.

Before the Breaking, the famed Kingdom of Edra was a coalition of titled landowners under the aegis of a King. These days, its borders are reduced, and the King is mostly sovereign only over the city of Forest Heart and its immediate environs. The King's nobles control bits of the Edran lands, but most of Edra is autonomous.

Humans are highly superstitious, and they fear the unknown. They detest magic and will gladly form a pitchfork-wielding mob to slay anyone suspected of magery. They know the misery caused by the Breaking, and they know that magic was its root cause, but they don't necessarily blame the rowans (or other races) for this catastrophe. Instead, they think it was somehow caused by the Gods. There have been isolated human cults who based some part of their doctrine on the practice of magic, but these were few, far between, and ultimately unsuccessful.

Humans will sell themselves as laborers to bramen (and in the past, to rowans). They also have a reputation as ruthless mercenaries. A strong-willed master who is able to control a crew of human workers will find them quite useful.


Media releated to humans submitted by the Accursed Lands community:

Warroth Tir

by Blackcat
Zane Sorol

by Jovan
Female Human

by Dragon Idea
Woman

by Dragon Idea
Axe Warrior

by Dragon Idea
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