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Wilderness
While most of your time will probably be spent in more civilized areas,
you will almost certainly want to travel through the wilder areas at some
point. While movement in the wilderness is similar to movement in
'normal' rooms, there are some notable differences.
When you enter the wilderness, you will see a map of all the terrain within
your sight. Each square league of terrain is represented by two characters
which give information about what is there. Certain terrain types will
block sight (see help survey), but over flat terrain you should be able to
see a number of squares based on your distance vision stat.
Speed through the wilderness is determined by your movement type (see
moving) and your skills. Hiking skill will affect any wilderness
movement, but there are also more specialized skills:
Mountaineering affects travel through mountain terrain.
Desert travel affects desert travel (notice a pattern?)
Forestry affects movement through heavy or light forests.
Swimming affects movement through water.
Swamp travel affects swamp movement.
Terrain types often have way in which you may interact with them. Try 'get
stick' in the forest, or 'drink' in a river.
While in the wilderness, you will notice '#' symbols scattered
sporadically about. These identify places of interest: towns, caves,
churches, etc. If you come across a terrain square containing one of
these, enter it (be sure you are standing to the right of the '#') and use
the 'look' command. You should see something there--a path, a cave, or
something similar. Use 'enter path' (or cave, etc.) to check it out.
Forestry
Forestry is the skill which determines your travel speed in forests.
It is one type of hiking skill.
Mountaineering
Mountaineering is the skill which alows you to travel through mountainous terrains. It is one type of hiking skill.
Swimming
Swimming is a wilderness skill. When swimming you can swim for only a little
while before your legs get tired and you drown. Now you can swim East, West,
North, South, Up and Down. When you swim down you go under the water and you
will need to hold your breath. Swimming up is only if you are under water and
in need of air. If you are not good at swimming then you will swim more slowly
and be more likely to accidentally swallow some water.
To hold your breath type 'hold breath'. This will stop you from gulping water, but you can only do it for a certain amount of time. You can also hold your breath while out of water (if you ever find a need to).
To start breathing again type 'breathe'.
Desert Travel
This skill determines your rate of movement through the desert. It is one type of hiking skill.
Swamp Travel
Swamp travel is the skill which allows you to travel through swampy
terrains. It is one type of hiking skills.
Hiking
Hiking is a generalized movement skill useful for moving through all terrains. Although there are specific skills related to individual terrains, this skill goes hand in hand with the others.
Survey
Syntax:
survey
This command gives you an overhead view of what the terrain looks like
immediately around you. You must be in the wilderness to use this command.
Legend:
Ocean: ~~
Plains: ::
Light Forests: tt
Dense Forests: TT
Hills: ^^
Mountains: /\
Swamps: ++
Lakes: ~~
Deserts: __
Rivers: ~~
Landmarks: ##
Road: ==
You: *
Note: Forests, hills, and mountains all pose barriers to
normal vision, preventing you from seeing past them.
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