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Death

If you think life on Terrinor is hard... then don't die. Death should be your main reason to keep trusted friends (or well paid acquaintances) with you in your travels. They will be the ones who will hopefully help bring you back to the living if you should be so unfortunate as to die.

If you die, you have seventy-five real life minutes online to be found and resurrected. Someone may find you, and decide they need the things on your corpse more than you do. Possibly they'll take all your belongings and leave you to rot. This is where your fetish comes into play.

The more time your spirit spends away from your body, the more likely it is that it won't want to come back, because while you're dead your skills will start to drop. In such a situation, once you are resurrected, you may find that you don't remember how to do certain things, and that other things aren't as easy as they once were.

When you are dead you cannot communicate with anyone. If you die alone and far from town, your friends are probably not going to be able to find you. You may have to sit out for a while until autoresurrection kicks in. So order up a pizza 'cause you might be gone for a while. While you're waiting, you can type "deadtime" to check how long you've been dead.

It's a good time to catch up on those pesky help files that never seem to get read ahead of time!



Fetish

Fetishes are items of spiritual significance. They help bind one's spirit to their body and act as a metaphysical beacon when the two need to be rejoined. While they come in all shapes and sizes, depending on one's culture, they all share the same ability.

When a person dies, time passes. After a real life hour and fifteen minutes of this, the spirit begins to move on. If the person's body retains its fetish, the spirit is drawn back and the person is reborn (often referred to as autores). Without that fetish, the spirit leaves and the person is permanently dead.



Suicide

The "suicide" command exists to allow players to remove established characters from the game without having to go through the requirements for permadeath. It is also acceptable, to a certain degree, if new players wish to restart after finding their first character to be not to their liking (see help restart). Abuse of this command (which includes most of its "alternative" uses) is punishable under the balance rules of Accursed Lands.

Feel free to tidy up your character's mortal affairs before killing him off for good. Use any IC reason for his sudden disappearance you wish; (perma) death, retirement, or setting off for new lands all work nicely. Suicide is an essentially OOC event, so the normal rules of IC continuity do not always apply; bear in mind, however, that all the rules of the game do.

Last updated 4/02 by Luc



Surrender

The "surrender" command allows you to give up your current character so that you may start with another one.

If you surrender your character while alive, they will just become another background character or vnpc and nobody will pay much attention to them anymore.

In all other respects, this is essentially the same as the old suicide command.

Xotl 08/2003

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