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Death
If you think life on Terrinor is hard... then don't die. Death should be
your main reason to keep trusted friends (or well paid acquaintances) with
you in your travels. They will be the ones who will hopefully help bring
you back to the living if you should be so unfortunate as to die.
If you die, you have seventy-five real life minutes online to be found and resurrected.
Someone may find you, and decide they need the things on your corpse more
than you do. Possibly they'll take all your belongings and leave you to rot.
This is where your fetish comes into play.
The more time your spirit spends away from your body, the more likely
it is that it won't want to come back, because while you're dead your
skills will start to drop. In such a situation, once you are resurrected,
you may find that you don't remember how to do certain things, and that
other things aren't as easy as they once were.
When you are dead you cannot communicate with anyone. If you die alone
and far from town, your friends are probably not going to be able to find
you. You may have to sit out for a while until autoresurrection kicks
in. So order up a pizza 'cause you might be gone for a while. While
you're waiting, you can type "deadtime" to check how long you've been dead.
It's a good time to catch up on those pesky help files that never seem to
get read ahead of time!
Fetish
Fetishes are items of spiritual significance. They help bind one's spirit
to their body and act as a metaphysical beacon when the two need to be
rejoined. While they come in all shapes and sizes, depending on one's culture,
they all share the same ability.
When a person dies, time passes. After a real life hour and fifteen minutes
of this, the spirit begins to move on. If the person's body retains its
fetish, the spirit is drawn back and the person is reborn (often referred
to as autores). Without that fetish, the spirit leaves and the person
is permanently dead.
Suicide
The "suicide" command exists to allow players to remove established
characters from the game without having to go through the requirements
for permadeath. It is also acceptable, to a certain degree, if new
players wish to restart after finding their first character to be not
to their liking (see help restart). Abuse of this command (which includes
most of its "alternative" uses) is punishable under the balance rules of
Accursed Lands.
Feel free to tidy up your character's mortal affairs before killing him off
for good. Use any IC reason for his sudden disappearance you wish; (perma)
death, retirement, or setting off for new lands all work nicely. Suicide
is an essentially OOC event, so the normal rules of IC continuity do not
always apply; bear in mind, however, that all the rules of the game do.
Last updated 4/02 by Luc
Surrender
The "surrender" command allows you to give up your current character so that
you may start with another one.
If you surrender your character while alive, they will just become another
background character or vnpc and nobody will pay much attention to them anymore.
In all other respects, this is essentially the same as the old suicide command.
Xotl 08/2003
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