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Damage
This is a harsh world; you'll probably have to defend yourself. Unless you're
very good at it, you'll most likely get hurt, and you'll almost certainly get
tired. Getting hurt is represented by damage levels, and getting tired is
represented by fatigue levels.
Damage here is different than in most MUDs, and quite a bit more dangerous.
While you won't get killed as easily as someone in the real world, a lucky shot
to the head can do you in. Your bodyparts all take damage separately.
If a
part is broken or worse, it is unusable. If an arm is broken, you can't use
that limb to fight or carry things. If a leg is broken, you can no longer
walk. If you break your head or body, you hope deeply that the friend you
remembered to bring along (you *DID* bring a friend, didn't you?) is kind
enough to carry you off somewhere safe. If a body part progresses beyond
broken, it will not heal by normal means. If a part is destroyed, you won't
get it back. If your head or body is destroyed, your heirs start divvying up
your fortune. The 'health' command will show you how damaged your
various limbs are.
Fatigue levels show up in different ways. First, the number of lines beside
your prompt at the bottom of the screen will increase. Second, the 'fatigue'
command will give you a description of how you are feeling. There are also
incidental effects of fatigue. You won't be able to move as fast, first losing
the ability to sprint, then to run, etc. You can't carry as much, and may have
to drop your heavier items. Your attacks will be less effective. Finally,
when you reach the highest levels, you may pass out from the strain.
After combat, if at all possible, you should go somewhere safe and lie
down while you rest. It's less glamorous than fighting monsters,
but it's an integral part of life on Terrinor.
Damage Levels
Accursed Lands uses different descriptions to indicate how damaged
an object or body part is. Here are the damage descriptions in
order from the most serious to the least serious.
BODY | OBJECTS
|
in perfect health | in perfect condition
barely wounded | in nearly perfect condition
slightly wounded | in good shape
hurt | slightly used
badly hurt | moderately used
injured | slightly worn-out
broken | moderately worn-out
completely destroyed | badly damaged
| very badly damaged
| falling to pieces
| almost totally destroyed
| destroyed
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